Download the model, keep the video local
Reading, decoding, inference and encoding run on your device. Model and runtime files come from public CDNs; a cached model can be reused.
MOTION LAB · A smoother sense of motion
Create the moments between frames with AI. Choose twice the frame rate or a steady 60 FPS, and let RIFE on your device rebuild the motion in your short clip.
Checking WebGPU and browser media support…
Or choose a video from your device
MP4, MOV, WebM and MKV. Up to 1080p, 30 FPS and 60 seconds.Double FPS: up to 60 seconds. 60 FPS: up to 60 seconds at 720p or below, 30 seconds above 720p. Portrait clips are supported.
Useful for short clips, animation and moving subjects. Results and processing speed depend on your content and device.
Reading, decoding, inference and encoding run on your device. Model and runtime files come from public CDNs; a cached model can be reused.
Fast movement, occlusion, small text and flashes may produce distortion. Scene cut protection reduces some artifacts. Preview your result before downloading.
Use a recent Chrome or Edge with WebGPU and WebCodecs, over HTTPS or on localhost. Unsupported browsers or GPUs display an explanation.
Every new frame needs neural inference and re-encoding. Higher resolutions, fixed 60 FPS and longer clips require more work. Keep this page open while processing.
No. New frames are placed on the original timeline, preserving speed and duration. Double FPS uses the detected average source rate; fixed 60 FPS gives a consistent output rate.
AAC / MP3 audio is copied; other codecs are decoded and converted to AAC where supported. If the browser cannot convert the soundtrack, turn off Keep sound and retry. Audio is never silently dropped.